The game, Pantheon, was created for an exhibition at The Strathmore, Bethesda, MD (where, I was an artist mentor a second year).
Play is similar to Sorry! where players draw cards to advance their pawns. Pawns consist of 3D-printed replicas of sculpture by Rodin, Houdon, French, Duchamp, and Judd. Players advance from emerging artist through mid-career, and on to the Pantheon. Only, the cards might not allow it. Having an exhibition might advance the pawn, but a studio fire might send the pawn back a couple spaces. There are also death cards, sending any player who is not established back to the beginning.
In short, it's nearly impossible to make it into the Pantheon: just like life.
Monday, July 25, 2016
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